Natural Cavern: Sanbalet (see NPCs) (200xp) 1 human smuggler (treat as a bandit (MM 343), armed with a scimitar and a dagger) (25xp)2 gnolls (MM 163).Armed with battle-axes and wield them two-handed (1d10+2 damage) (100xp Here we will look out over the salt marsh and learn its secrets! Maximum of six participants. When running Ghosts of Saltmarsh as a single long campaign, it may work better to bring the Styes in before Tammeraut's Fate and then run Fate as the final conclusion to the whole Ghosts of Saltmarsh campaign. Shantys of the Azure Sea - General seafaring/The Sea Ghost. Invite your players. Langue : anglais Date de publication : janvier 1981 EAN/ISBN : 0-935696-80-6 Support : Papier et Electronique Disponibilité : Paru Contributeurs Scientific Secrets of Saltmarsh - Scientific Secrets of Saltmarsh This bestiary was created by a talented team of scientists, researchers, & environme Bug spray, sunscreen and a hat are highly recommended. Unravel sinister secrets of the sea with Ghosts of Saltmarsh releasing in game stores, digitally, and everywhere on May 21, 2019. Natural Resources Eyre Peninsula acknowledge and respect the traditional custodians, the Barngarla people, whose ancestral lands we have met on during this project. NPCs: Lady Ayara of Middleswitch Genari her swornsword Varf, Shaldara, Kara (older), Andre (young) Two gnomes and a halfling (survivors of Lindendale) Dagault the halfling rogue Mongoose eleven ranger. I'm going to be running the first part of Sinister Secrets of Saltmarsh this week. It serves as a starting point for your wiki. From here you can begin organizing your campaign! This module contains large-scale maps, full background information and detailed encounter descriptions for the players and DM. EMBED. This is the front page of your campaign and what the world sees when they first check out your campaign. This is the front page of your campaign and what the world sees when they first check out your campaign. From here you can begin organizing your campaign! It serves as a starting point for your wiki. Invite them with either their email address or their Obsidian Portal username. 2. The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) The modules are modified to use the fifth edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign. From people who have run the module, what sorts of issues have you run into? This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Finally, as was mentioned in the original release of the 1981 U1 Module, Sinister Secret of Saltmarsh, this is a “thinking man's adventure.” Strength of arms will not ensure victory nor even a successful conclusion to this adventure. share. Advanced embedding details, examples, and help! This thread is archived . Click the ‘Edit this Page’ button below to update this page and give a description of your campaign. Secrets of Saltmarsh . Near Future Industries was live — playing Dungeons & Dragons. Click the ‘Edit this Page’ button below to update this page and give a description of your campaign. Références. These labyrinths of unassuming meadows and sinuous creeks hide an environ of never-ending decay and genesis. This guided walk covers about 1 mile of fairly flat, slightly uneven trail terrain and is about 1.5 hours in length. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Four miles east of Saltmarsh, just inland of the old coast road and looking out to sea, stands the Haunted House. This is your wiki Main Page. Invite them with either their email address or their Obsidian Portal username. By Admin April 16, 2019 May 14th, 2020 No Comments. Scientific Secrets of Saltmarsh. Here are a few tips: 1. Sort by. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kin gdom, beginning adventures with the AD&Dª rules. Front Page; Adventure Log; Wiki; Characters; Maps; Main Page Welcome to your wiki! The most senior member of the council holds the title of Lord Mayor, and is elected by the other five. Edit your home page . Croc Hunt - Thousand Teeth. To get you started, here are some examples of what you can do with the wiki. No_Favorite. Secrets of Saltmarsh . Front Page; Adventure Log; Wiki; Characters; Maps; Welcome to your campaign! From here you can begin organizing your campaign! The Sinister Secret of Saltmarsh is an AD&D module written by Dave J. Browne with Don Turnbull. A blog for your campaign Wondering how to get started? #DungeonsAndDragons #Saltmarsh #OneShotThreeParts Join us for a special 3 part mini-series, running through a modified Sinister Secrets of Saltmarsh Module from Ghosts of Saltmarsh… New comments cannot be posted and votes cannot be cast. Sinister secret of saltmarsh maps. The Final Piece of the Sinister Secrets of SaltMarsh adventure is complete. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. Front Page; Adventure Log; Wiki; Characters; Maps; Main Page Welcome to your wiki! Front Page; Adventure Log; Wiki; Characters; Maps; 2020 03 04. You can find the whole set for the Adventure in my Google Drive. We … Gamme : AD&D - Greyhawk Version : première édition Type d'ouvrage : Scénario / Campagne Editeur : T.S.R. The Legend of the Haunted House November 5, 2013 Incantrix Leave a comment. This is your wiki Main Page. They ended up getting back to Saltmarsh and seeing that the Sea Grove of Obad-Hai was up in flames, so they raced over there and found that Mereena had started ascending into a demon and was being turned into the Avatar of Orcus so she could summon Orcus into the mortal plane. Tsr 09062 U 1 Sinister Secret Of Saltmarsh (lvl 1 3) Item Preview remove-circle Share or Embed This Item. As the water recedes, you can catch the telltale odor of expired life. Secrets of the Salt Marsh An overview of salt marsh ecology. An alternate art cover with a distinctive design and soft-touch finish is available exclusively in game stores on May 21. The Town in the Saltmarsh - Saltmarsh itself, from the Empty Net to the Council. As a stand-alone adventure, Tammeraut's Fate is built around an island about to be overrun with undead pirates. The Sinister Secrets of Saltmarsh A topnotch WordPress.com site. flag. Tips for Sinister Secrets of Saltmarsh. Ghosts of Saltmarsh – Secrets and Lies Gerrin Copperhands – Dwarf WarriorAshtamit (Ash) – Magic-userBerren (Bear) – Wood Elf, RangerOriane (Ory) – ThiefCoal – RavenThe Wicker Goat – InnManistrad Copperlocks – DwarfHelfrid – Dwarf MinerTob – Dwarf Miner Ghosts of Saltmarsh – Secrets and Lies part 2 The day was surprisingly cold and wet. share. Secrets of Saltmarsh. To get you started, here are some examples of what you can do with the wiki. Lizard Tribe - Danger at Dunwater. I like providing my Maps Free of charge for the betterment of the community not necessarily to fatten my pockets. Video Librarian: A general overview of salt marsh ecology is captured here beautifully with crisp aerial, underwater and time lapse photography. Dungeons & Dragons: Secrets of Saltmarsh. save hide report. He retains his position for life, and can only be removed by a unanimous vote of impeachment by the rest of the council. The Sinister Secret of Saltmarsh received positive reviews from critics. To get you started, here are some examples of what you can do with the wiki. 90% Upvoted. The crown’s agents want to expand the village’s port and make it a prime location for trade with the world beyond. U1 - The Sinister Secret of Saltmarsh. Saltmarsh, remote though it might be from the center of power in Keoland, is entering a new phase of its life as it reacts to the king’s plans. The adventure can be played by 5-10 characters of level 1-3. Natural Cavern: 1 green slime (DMG 105) Room 27. It serves as a starting point for your wiki. best. Front Page; Adventure Log; Wiki; Characters; Maps; Welcome to your campaign! 4 comments. Invite your players. Secrets of Saltmarsh. A blog for your campaign Wondering how to get started? Secrets of Saltmarsh. Front Page; Adventure Log; Wiki; Characters; Maps; Welcome to your campaign home page. THE PASSAGES AND CAVERNS Room 25. Haunted House - The Sinister Secrets of Saltmarsh. Went through secret door at the bottom of Stagwick manor, sinkhole, found dwarven tunnels. Here are a few tips: 1. Saltmarsh is governed by a town council of six elected members. This is your wiki Main Page. The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull.The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. What are the biggest pitfalls to avoid? Secrets of Saltmarsh . Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic ‘U’ series. The adventure is set in the World of Greyhawk. There are mysteries, puzzles, traps, diplomacy and all manner of things to contend with. Front Page; Adventure Log; Wiki; Characters; Maps; Main Page Welcome to your wiki! The legend four miles east of saltmarsh just inland of the old coast road and looking out to sea stands the haunted house. Salt Marsh Secrets. Edit your home page . Sinister Secret Of Saltmarsh Part 3 The Sea Ghost Sinister Ghost Ship Dungeons And Dragons . Secrets of Saltmarsh. EMBED (for wordpress.com hosted blogs and archive.org item
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